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Crimson Desert Known Issues After Patch 1.01.01: What Is Still Broken Today
2026/03/30

Crimson Desert Known Issues After Patch 1.01.01: What Is Still Broken Today

Patch 1.01.01 resolved four bugs on March 29, 2026. Here is the complete status of every active known issue after the hotfix — what is fixed, what is still broken, and what workarounds exist.

Patch 1.01.01 resolved exactly four issues when it released on all platforms March 29, 2026. The official known-issues list, last updated that same day, confirms several more items are still active. If you came here to find out whether your specific bug was fixed, this article gives you the current state of play as of March 30, 2026.

The prior known-issues roundup on this site (dated March 27) predates both Patch 1.01.00 and Patch 1.01.01. This article is the post-1.01.01 freshness baseline — it reflects the issue status after both patches have been applied.

Quick answer

Fixed in 1.01.01:

  • Mount Talisman display bug for Damiane/Oongka — fixed
  • White Bear sprint unavailable — fixed
  • Tempering Target UI bug — fixed
  • Horse movement becoming abnormal during mounted NPC follow missions — fixed

Still active after 1.01.01:

  • Refinement menu UI focuses on mouse cursor automatically
  • Damiane and Oongka cannot temper equipment (separate from the Talisman fix)
  • Constellation Helm controls unavailable after using "Examine"
  • Character stuck to trees when taking damage while holding them
  • NPC Trust values may reset to Prologue values
  • Blackstar remains flying after death
  • A.T.A.G. does not destroy when Health reaches 0
  • Gregor boss fight: cannot revive if surrounding objects destroyed simultaneously
  • Cloudcart not summoning in certain conditions (PC-specific patterns noted)
  • FSR4 rain rendering bug (PC)

Fixed in Patch 1.01.01

Mount Talisman display bug (Damiane/Oongka)

The "Use" option for Talismans belonging to the five new mounts (White Bear, Cotubo, Snailbird, Flamingo, Breezy) was incorrectly appearing as available for Damiane and Oongka. This caused confusion when players attempted to use a Talisman that was not valid for their character. Fixed in 1.01.01 — the option now displays correctly.

White Bear sprint unavailable

Sprinting while mounted on the White Bear was completely broken from its introduction in Patch 1.01.00. Fixed in 1.01.01. Sprint now functions normally on White Bear. See White Bear sprint fix details for the full breakdown.

Tempering Target UI bug

A bug in the tempering target selection interface disrupted the equipment upgrade workflow. Fixed in 1.01.01. See Tempering Target UI fix details for context on how this affected the system.

Horse follow bug (mounted NPC missions)

Horse movement became abnormal when holding the follow-NPC button during mounted missions. Fixed in 1.01.01. See Horse follow bug details for full context on which missions were affected.


Still active after Patch 1.01.01

Gameplay bugs

Constellation Helm controls unavailable after using "Examine" Using the Examine action while mounted on the Constellation Helm causes controls to become unavailable. This is an active known issue with no official workaround. Avoid using the Examine action while on the Constellation Helm until a fix is released. See Constellation Helm controls bug status.

Character stuck to trees when taking damage while holding them If your character is holding a tree object and takes damage simultaneously, you may become stuck in place. No official workaround has been published. The fix for this was not included in 1.01.01.

NPC Trust values may reset to Prologue values In specific circumstances, NPC Trust values built up through the main story progression may revert to their Prologue-era starting state. Pearl Abyss has acknowledged this as a known issue but has not provided a workaround. Save frequently before and after Trust-affecting interactions.

Combat and boss bugs

Blackstar remains flying after death After the Blackstar enemy is defeated, its model may remain in a flying state rather than disappearing. This is a visual/presentation bug and does not affect gameplay reward delivery, but it confirms the area clear incorrectly.

A.T.A.G. does not destroy when Health reaches 0 The A.T.A.G. enemy (or object, depending on context) fails to properly enter a destroyed state when its Health hits zero. This can leave the encounter in an ambiguous state.

Gregor boss fight: cannot revive if surrounding objects destroyed simultaneously This is the most severe active combat bug. During the Gregor boss fight, if surrounding destructible objects are destroyed at the same moment as your character's death, the revive option becomes unavailable. This effectively softlocks the Gregor encounter. No workaround has been published. Avoid triggering area destruction near death states in this fight. See Boss AI revival changes and Gregor bug for more context.

Equipment and progression bugs

Damiane and Oongka cannot temper equipment This is a separate issue from the Talisman display fix in 1.01.01. Damiane and Oongka cannot use the tempering system at all — not just the Talisman display. This blocks equipment Stage 4 progression for players using these characters. Still active after 1.01.01. See Damiane/Oongka tempering bug status.

Refinement menu UI auto-focuses on mouse cursor In the refinement/tempering menu, the UI selection focus automatically snaps to wherever the mouse cursor is positioned, making precise selection difficult. Still active after 1.01.01. See Refinement menu mouse focus bug for mitigation tips.

Technical and rendering bugs

FSR4 rain rendering bug (PC) On PC hardware supporting FSR4 upscaling, rain effects render incorrectly. This was not addressed in 1.01.00 or 1.01.01. See FSR4 rain bug status for the current state.

Cloudcart not summoning in certain conditions The Cloudcart mount fails to summon in specific situations. See Cloudcart not summoning status for known trigger conditions.


Issues without a workaround

As of March 30, 2026, the following active known issues have no published official or community workaround:

  • Constellation Helm controls becoming unavailable
  • Character stuck to trees during damage
  • NPC Trust value resets
  • Blackstar flying after death
  • A.T.A.G. not destroying at zero health
  • Gregor boss revive softlock
  • Damiane/Oongka equipment tempering blocked

For these issues, the only current path is to wait for a future patch.


Issues with known mitigation

  • Refinement menu mouse focus — Use controller input or move cursor away from active selections before confirming. Not a full fix, but reduces accidental incorrect selections.
  • Gregor boss revive softlock — Avoid area destruction near your death timing. Keep destructibles as backup resources rather than clearing them proactively.
  • Cloudcart not summoning — Refer to the Cloudcart status article for documented trigger avoidance patterns.

How to report issues

If you encounter a bug not on this list, use the in-game feedback tool (menu > Feedback) or submit a report via the official Crimson Desert support page. The known-issues list is maintained by Pearl Abyss and updated when patches go live or new issues are documented.


FAQ

Was the Cloudcart bug fixed in 1.01.01? No. The Cloudcart not summoning remains an active known issue after 1.01.01.

Is the banking/investment bug still active? The bank money disappearing during interest refresh was fixed in Patch 1.01.00. See bank and investment bug status for what was resolved and what caveats remain.

Damiane can't temper — is that the same issue as the Talisman fix? No. The Talisman fix in 1.01.01 corrected a display error where the "Use" option appeared incorrectly. The underlying tempering block for Damiane and Oongka is a separate, still-active issue.

My bug isn't on this list. Is it fixed? This list reflects the official known-issues page as of March 29, 2026. Bugs not on the official list were either fixed in a prior patch or not yet officially acknowledged. If you are still experiencing a problem not listed here, submit a report through the in-game feedback tool.

Will there be a Patch 1.01.02 to fix the remaining issues? Pearl Abyss has not announced a timeline for the next patch as of March 30, 2026. The remaining known issues are expected to be addressed in future updates.


What to read next

  • Crimson Desert Patch 1.01.01 Hotfix Explained
  • Crimson Desert Damiane and Oongka Cannot Temper Equipment
  • Crimson Desert Refinement Menu Mouse Focus Bug
  • Crimson Desert Constellation Helm Controls Bug
  • Crimson Desert Known Issues and Workarounds (March 27)
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Quick answerFixed in Patch 1.01.01Mount Talisman display bug (Damiane/Oongka)White Bear sprint unavailableTempering Target UI bugHorse follow bug (mounted NPC missions)Still active after Patch 1.01.01Gameplay bugsCombat and boss bugsEquipment and progression bugsTechnical and rendering bugsIssues without a workaroundIssues with known mitigationHow to report issuesFAQWhat to read next

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