
Patch 1.05.00 increases the damage reduction rate applied upon a successful guard for all weapon types. Here is what the buff means in practice.

Patch 1.05.00 adds a Double Jump follow-up to the Vault skill. Pressing Jump again during the Vault now leaps off the enemy. Here is how the new follow-up works.

Focused Aerial Roll is Kliff's new patch 1.03.00 flight ability. Here are the prerequisites, input logic, and best uses.

Hernand Refinement Tokens are the early-game version of the new token-based gear refinement system. Here is where to use them, what they replace, and why they matter before stage 5.

Complete Damiane guide for Crimson Desert covering how to unlock her in Chapter 3, her rapier and musket combat abilities, Shield Sentinel turret, double jump, and the best build recommendations.

Complete Oongka guide for Crimson Desert covering how to unlock him in Chapter 7, his dual greataxe and arm cannon abilities, Rampage and Rage skills, and the best heavy melee build.