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Crimson Desert Weapon Display Option Guide
2026/04/17

Crimson Desert Weapon Display Option Guide

Patch 1.03.00 adds a Weapon Display option. Here is where to find it, what the melee and ranged choices do, and how it differs from headgear visibility.

Patch 1.03.00 adds the Weapon Display option to Crimson Desert. This is the live version of one of the most requested cosmetic improvements: better control over how weapons appear on your character when they are not actively being used.

It is not a power setting. It is a presentation setting. But in a game with long cutscenes, screenshots, armor sets, and a lot of visible gear, presentation matters.

Quick answer

You can find Weapon Display here:

Others > Language & Gameplay > Weapon Display

The setting includes separate choices for melee and ranged weapons:

  • Display Melee Weapons
    • All
    • Selected Only
  • Display Ranged Weapons
    • Always
    • Only When Used

These options do not change stats, damage, weapon availability, or equipment bonuses. They only change how weapons are shown.

Why Weapon Display matters

Crimson Desert often shows a lot of equipment on the character at once. That can look powerful in combat, but it can also create visual clutter during exploration, dialogue, screenshots, and cutscenes.

The new setting gives players more control over that balance. You can keep a practical combat look without turning every normal scene into a gear rack.

This also pairs well with Headgear Visibility, which was added earlier. Together, the two settings let you keep gear equipped while making Kliff and other characters look cleaner on screen.

What Display Melee Weapons does

Display Melee Weapons controls how melee weapons appear on the character when they are not actively being used.

The two options are:

  • All
  • Selected Only

All is the more complete equipment-display option. Use it if you like seeing your full carried melee loadout.

Selected Only is the cleaner option. Use it if you want the currently selected melee weapon to matter visually without showing every possible weapon on the character's back.

For most players, Selected Only is the better everyday setting because it reduces clutter without making the character feel unequipped.

What Display Ranged Weapons does

Display Ranged Weapons controls ranged weapon visibility.

The two options are:

  • Always
  • Only When Used

Always keeps ranged equipment visible as part of the character's normal look. Only When Used hides it until it is actually needed.

If your main goal is cleaner screenshots or less back clutter, Only When Used is probably the best option. If you like the fully armed mercenary look, keep it on Always.

Best settings for most players

A balanced setup is:

  • melee: Selected Only
  • ranged: Only When Used

This keeps the character visually readable while still showing equipment when it matters. It also avoids the most common complaint: too many weapons stacked on the back during non-combat scenes.

If you prefer the heavy-gear fantasy, use:

  • melee: All
  • ranged: Always

There is no mechanical penalty either way, so choose based on what looks best.

How this differs from Headgear Visibility

Headgear Visibility controls helmets and headgear. Weapon Display controls weapons shown on the body.

That means the two settings solve different problems:

  • use Headgear Visibility if helmets are blocking character presentation
  • use Weapon Display if weapons are cluttering the character model
  • use both if you want the cleanest look for screenshots and story scenes

Neither setting unequips gear. Your stats remain based on what you have equipped.

Troubleshooting

If you cannot find the setting, check these points:

  • make sure the game is updated to patch 1.03.00 or later
  • look under Others, not only the main video settings
  • open Language & Gameplay
  • restart the game if settings do not appear to apply correctly

If the setting behaves inconsistently in a specific cutscene, area, or character swap, record the platform, patch version, and exact equipment setup before submitting a report.

FAQ

Does Weapon Display remove weapon stats?

No. It only changes visibility.

Can I hide all back weapons?

The closest clean setup is melee Selected Only and ranged Only When Used.

Is this the same as Headgear Visibility?

No. Headgear Visibility controls helmets. Weapon Display controls weapon models.

Which setting is best for screenshots?

For clean screenshots, use melee Selected Only and ranged Only When Used.

Conclusion

Weapon Display is a small setting with a big visual impact. Patch 1.03.00 gives players more control over how equipped weapons appear, without changing combat or stats. If you care about immersion, screenshots, or just reducing visual clutter, this should be one of the first settings you check after updating.

What to read next

  • Crimson Desert Hide Back Weapons Explained
  • How to Use Headgear Visibility in Crimson Desert
  • Crimson Desert Patch 1.03.00 Explained

Sources used

  • Pearl Abyss, Patch Notes Version 1.03.00: https://crimsondesert.pearlabyss.com/en-us/News/Notice/Detail?_boardNo=81
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  • Beginner Tips
Quick answerWhy Weapon Display mattersWhat Display Melee Weapons doesWhat Display Ranged Weapons doesBest settings for most playersHow this differs from Headgear VisibilityTroubleshootingFAQDoes Weapon Display remove weapon stats?Can I hide all back weapons?Is this the same as Headgear Visibility?Which setting is best for screenshots?ConclusionWhat to read nextSources used

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