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Crimson Desert Refinement Menu Mouse-Focus Bug: Current Status and Workaround
2026/03/30

Crimson Desert Refinement Menu Mouse-Focus Bug: Current Status and Workaround

The refinement menu in Crimson Desert has a confirmed bug where the UI focus automatically snaps to the mouse cursor position, disrupting the tempering workflow. Here is the current status and how to mitigate it.

The refinement menu in Crimson Desert has a confirmed UI bug: the selection focus automatically snaps to wherever your mouse cursor is positioned when you open or navigate the menu. This means that if your cursor is resting in the middle of the screen, the active selection jumps to that position rather than staying on the last item you selected or starting at a predictable default. Pearl Abyss lists this as an active known issue as of March 29, 2026. Patch 1.01.01 did not fix it.

For players doing frequent equipment tempering — especially those working on Refinement Token usage for Stage 4 — this bug is a practical nuisance that can cause incorrect selections and wasted resources if you are not careful.

Quick answer

  • Status: Still active after Patch 1.01.01 (confirmed on official known-issues list, March 29, 2026)
  • What it does: UI focus in the refinement/tempering menu jumps to mouse cursor position automatically
  • Risk: If your cursor is over an unintended selection, you may confirm the wrong tempering target or option
  • Mitigation: Move your mouse cursor away from the selection area before opening the menu or confirming selections; use controller input to avoid the issue entirely

What the bug does

When you open the refinement or tempering menu, the game's UI focus should start at a predictable position — typically the first available item, your previously selected item, or a designated default entry point. The bug causes the focus to instead immediately jump to wherever the mouse cursor happens to be on screen.

The consequence is that the visually highlighted (focused) item in the menu does not correspond to where you last left the selection. If you open the menu and your cursor is hovering over an item you did not intend to act on, that item is now active for the next confirm input.

In a menu where confirming the wrong selection can consume materials or initiate an unintended tempering attempt, this is a meaningful error risk rather than just a visual glitch.


How it affects the tempering workflow

The tempering and refinement workflow involves:

  1. Selecting the equipment piece to temper
  2. Selecting the tempering target (stage and enhancement path)
  3. Confirming the attempt, which consumes materials (or a Refinement Token for Stage 4)

The mouse-focus bug can disrupt step 2. If you open the tempering target selection screen and your mouse cursor is resting over an option you did not intend — a different equipment slot, a different stage level, or a different enhancement path — the focus lands there. If you then confirm via keyboard or click without visually checking the active selection, you initiate the wrong attempt.

For standard Stage 1–3 tempering this is an inconvenience. For Stage 4 attempts using Refinement Tokens (which are finite resources), confirming the wrong target because of cursor position could waste a token you intended to use elsewhere.


Available mitigation

Pearl Abyss has not published an official workaround for this bug. The following steps reduce the risk of it causing problems in practice:

Use controller input. The mouse-focus snapping behavior is a mouse-specific UI issue. If you play with a controller or switch to controller input while in the refinement menu, the focus behaves predictably based on d-pad or stick navigation rather than cursor position. PC players can plug in a controller temporarily for tempering sessions if they want to fully avoid the issue.

Park your mouse cursor before opening the menu. Move the cursor to an inactive area of the screen — the edges, or a section with no selectable menu elements — before opening the refinement menu or before clicking confirm. This does not prevent the focus from snapping to the cursor, but it ensures the snap lands on a neutral position.

Always visually confirm the active selection before pressing confirm. Add a habit of reading which item is highlighted before confirming any tempering action. The visual highlight on the focused item should be clearly distinguishable — do not rely on where you think the cursor was.


What Pearl Abyss has said

This bug is listed on the official known-issues page with no workaround noted. Pearl Abyss has acknowledged it is aware of the issue and it is in the queue for a fix, but no patch timeline has been communicated for this specific item.


When to report

If you experience this bug in a way not matching the standard description — for example, if the focus snaps repeatedly during navigation rather than just on menu open, or if it causes the menu to become unresponsive — report it through the in-game feedback tool (Menu > Feedback) with a description of the specific behavior you observed.


FAQ

Is this the same as the Tempering Target UI bug fixed in 1.01.01? No. These are two separate UI bugs in the tempering system. The Tempering Target UI bug fixed in 1.01.01 was a different interface error in the tempering target selection flow. The mouse-focus snapping bug is still active. See Tempering Target UI bug fixed in 1.01.01 for the distinction.

Does this affect keyboard navigation as well? The bug is primarily triggered by mouse cursor position on menu open. Keyboard navigation (Tab, arrow keys) should work predictably once you know where the focus has landed, allowing you to reposition from the cursor-snapped location. The snapping itself is the mouse cursor interaction.

Can this bug cause permanent item loss? The risk is initiating a tempering attempt on unintended equipment. If materials are consumed in that attempt, those materials are used up regardless of outcome. A Refinement Token consumed on the wrong attempt is gone. Exercise caution and confirm actively before each attempt.


What to read next

  • Crimson Desert Refinement Token Explained
  • Crimson Desert Damiane and Oongka Cannot Temper Equipment
  • Crimson Desert Tempering Target UI Bug Fixed in 1.01.01
  • Crimson Desert Known Issues After Patch 1.01.01
  • Crimson Desert Known Issues and Workarounds
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