
Crimson Desert DLSS 4.5 and FSR 4 Support Explained
Crimson Desert officially supports DLSS 4 and 4.5 plus FSR 3 and 4 on PC. Here is the current support matrix, including ray features and the caveats that still matter.
Yes. On PC, Pearl Abyss says Crimson Desert supports:
FSR 3/4DLSS 4/4.5AMD FSR Ray RegenerationNVIDIA DLSS Ray Reconstruction
That is the current official support matrix from the FAQ. The important caveat is that support does not mean every related image issue is fully solved.
Quick answer
If you are asking whether Crimson Desert supports the newest major upscaling options on PC, the answer is yes.
Pearl Abyss explicitly lists:
DLSS 4andDLSS 4.5FSR 3andFSR 4DLSS Ray ReconstructionFSR Ray Regeneration
It also says frame generation is supported on PC/Mac, not on console.
What this support list actually means
This is a feature-availability answer, not a universal best-settings answer.
The FAQ confirms the rendering stack is there. It does not promise:
- identical results on every GPU
- perfect stability in every scene
- that one mode is best for every player
That distinction matters because the live Known Issues page still lists:
- flickering in some upscaling scenarios
- rough textures or visual noise in certain cases
- frame drops after repeatedly changing
Ray ReconstructionandDLSS - the separate
FSR4rainy-scene issue
DLSS 4.5 and FSR 4 are not the same support question as patches
This article is intentionally different from the site's older patch-based upscaling coverage.
The existing patch posts answer:
- what changed in a specific update
- what hotfix
1.01.02improved on Steam
This page answers a different search intent:
- whether the game officially supports
DLSS 4.5andFSR 4at all - which related ray features Pearl Abyss lists right now
What to watch out for even if your GPU supports these features
Support is not the end of troubleshooting.
Pearl Abyss still recommends:
AMD 25.9.2 or aboveNVIDIA 581.29 or above
And the March 31 Known Issues page still warns that:
- repeatedly changing
Ray ReconstructionandDLSScan trigger frame drops FSR4can still misbehave in rainy scenes
So the support stack is official, but the live caveats are official too.
PC players should separate three different questions
When people search this topic, they usually mean one of three things:
- Does the game support these features?
- Are they recommended on my hardware?
- Are the current bugs fixed?
The answers are:
Yes, officially supported on PC.Maybe, depending on your GPU, driver state, and real base FPS.Not completely, because some related issues remain on the official live notice.
FAQ
Does Crimson Desert support DLSS 4.5?
Yes. Pearl Abyss lists DLSS 4/4.5 in the FAQ.
Does Crimson Desert support FSR 4?
Yes. Pearl Abyss lists FSR 3/4 on PC.
Does Crimson Desert support ray-image reconstruction features?
Yes. Pearl Abyss lists DLSS Ray Reconstruction and FSR Ray Regeneration for PC versions.
Are all DLSS and FSR issues fixed now?
No. The official Known Issues page still lists related rendering problems.
What to do next
If you need the current bug context, read Crimson Desert Patch 1.01.02 Steam Visual Fixes Explained, Crimson Desert FSR 4 Rain Bug Status, and Best AMD and NVIDIA Driver Versions for Crimson Desert. If your comparison is platform-wide rather than PC-only, Does Crimson Desert Support Frame Generation on Console? is the cleaner next read.
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