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Crimson Desert Patch 1.04.02 Hotfix Explained
2026/04/25

Crimson Desert Patch 1.04.02 Hotfix Explained

Patch 1.04.02 fixes the wrong-difficulty save bug, makes Minimum Font Size apply immediately, repairs UI issues, fixes horse gear dyeing, and clarifies house behavior.

Patch 1.04.02 is the second fast hotfix after 1.04.00, and this one is more about reliability than spectacle. The official note targets a wrong-difficulty bug on new game, a minimum-font-size behavior problem, multiple UI issues, horse gear dyeing, and one of the more useful behind-the-scenes clarifications around camp and house furniture handling.

It also quietly matters because it locks down some systems that 1.04.00 introduced only a day earlier. If 1.04.01 protected the flashy parts of the patch wave, 1.04.02 protected the friction-reduction side.

Quick answer

Patch 1.04.02 fixes or confirms all of the following:

  • a new-game issue where the wrong difficulty could apply if another save file existed
  • Minimum Font Size changes now applying immediately
  • disabled parts of the Guides UI
  • awkward UI in the fishing dock vendor and tanner shops
  • a pet-name notification bug
  • keyboard/mouse HDR input failing while adjusting Others > Video > HDR
  • horse gear being undyeable
  • unstable screen brightness on PlayStation 5 Pro when PSSR Sharpness was enabled
  • the addition of a Greymane Contribution Shop with Carl
  • clarified furniture behavior when expanding camp, changing house layout, and relocating the camp to Pailune

Pearl Abyss lists the patch as available on Steam (PC), Steam (Mac), PlayStation, Xbox, Xbox on PC, and the Epic Games Store, with the Mac App Store rollout still in progress.

The wrong-difficulty bug was the most important gameplay fix

The most serious item here is the one about new-game difficulty.

Pearl Abyss says 1.04.02 fixed an issue where starting a new game while a separate save file existed could apply a difficulty setting different from the one the player actually selected.

That is a big bug for a system that had just gone live in 1.04.00. Difficulty choice only works if players can trust the game to respect the selected option.

Minimum Font Size and the UI fixes were practical, not cosmetic

Patch 1.04.00 already made accessibility and interface readability a big part of the update wave. 1.04.02 makes one of those features behave more like players would expect.

Pearl Abyss says the game now applies changes to Minimum Font Size immediately. That is a real usability improvement because players no longer have to second-guess whether a setting worked or whether they need to restart first.

The same hotfix also clears several interface bugs:

  • some parts of the Guides UI were disabled
  • parts of the fishing dock vendor's and tanner's shop UI displayed awkwardly
  • when the Extra Rewards List and Content Guide overlapped, the content UI in the back could receive interaction first
  • some shop cutscene fadeouts occurred too slowly

None of those items creates a huge trailer moment, but all of them matter because 1.04.00 also added more low-friction UI systems that players now actually use.

Horse gear dyeing and PS5 Pro PSSR stability are the other high-value fixes

Two fixes here are easy to underestimate.

Horse gear dye fix

Pearl Abyss says 1.04.02 fixed an issue where horse gear could not be dyed.

That matters because the April patch cycle has clearly leaned into presentation and personalization. Dye support is not only a fashion feature in Crimson Desert. It is part of making mounts, pets, gear, and housing feel more like owned systems instead of static unlocks.

PS5 Pro PSSR brightness fix

The official note also says [PlayStation 5 Pro] had an issue where screen brightness became unstable when PSSR Sharpness was enabled.

That is a good example of a platform-specific fix that still deserves coverage. Players on the affected hardware do not care that the problem is niche. If the image looks unstable, the system is effectively untrustworthy until it is patched.

The Greymane Contribution Shop and house behavior changes are more important than they sound

One of the most useful parts of 1.04.02 is that it confirms and clarifies camp-side behavior that Pearl Abyss says was already applied in 1.04.00.

The hotfix note states:

  • a Greymane Contribution Shop has been added with Carl at the Greymane Camp
  • when expanding the camp, furniture placed in the house will no longer be retrieved
  • when the house layout is changed through housing mode, all placed furniture will be retrieved
  • when relocating the Greymane Camp to Pailune, furniture placed in the house will move together as well

In plain English:

  • normal camp expansion is less destructive than before
  • layout changes are treated as a full furniture reset
  • relocation to Pailune now carries your placed furniture with you

Rollout status and the one quiet balance note

Patch 1.04.02 also slightly increased character movement speed, but Pearl Abyss labels that as a change already applied in 1.04.00.

The rollout status is:

  • Steam (PC): available now
  • Steam (Mac): available now
  • PlayStation: available now
  • Xbox: available now
  • Xbox on PC: available now
  • Epic Games Store: available now
  • Mac App Store: available later, still in progress in the notice

The Xbox on PC line is worth noticing because it is explicitly included here, unlike the simpler rollout wording on 1.04.00.

FAQ

Did patch 1.04.02 fix the wrong difficulty setting on a new save?

Yes. Pearl Abyss says it fixed the issue where a different difficulty could apply if another save file already existed.

Does Minimum Font Size now work immediately?

Yes. The official note says changes to the setting are now applied immediately.

What happens to furniture when I expand camp now?

Pearl Abyss says furniture placed in the house is no longer retrieved when expanding the camp. House-layout changes are different and still retrieve all placed furniture.

What did 1.04.02 do for PS5 Pro?

It fixed unstable screen brightness when PSSR Sharpness was enabled.

Conclusion

Patch 1.04.02 is the kind of hotfix that keeps a good feature patch from turning into a trust problem. The wrong-difficulty bug alone made this update necessary, and the UI, housing, dye, and PSSR fixes make it more useful than its short note first suggests.

What to read next

  • Crimson Desert Minimum Font Size and UI Improvements Explained
  • Crimson Desert Patch 1.04.00 Explained
  • Crimson Desert Housing Guide
  • Crimson Desert Known Issues April 23, 2026 Workarounds

Research Notes / Sources

  • Pearl Abyss, Patch Notes Version 1.04.02 (All Platforms Hotfix), published Apr 24, 2026, 00:00 UTC: https://crimsondesert.pearlabyss.com/en-US/News/Notice/Detail?_boardNo=87
  • Pearl Abyss, Patch Notes Version 1.04.00 (Revised: 2026/04/23), published Apr 23, 2026, 01:48 UTC: https://crimsondesert.pearlabyss.com/en-US/News/Notice/Detail?_boardNo=84
  • Last checked: April 25, 2026.
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Table of Contents

Quick answerThe wrong-difficulty bug was the most important gameplay fixMinimum Font Size and the UI fixes were practical, not cosmeticHorse gear dyeing and PS5 Pro PSSR stability are the other high-value fixesHorse gear dye fixPS5 Pro PSSR brightness fixThe Greymane Contribution Shop and house behavior changes are more important than they soundRollout status and the one quiet balance noteFAQDid patch 1.04.02 fix the wrong difficulty setting on a new save?Does Minimum Font Size now work immediately?What happens to furniture when I expand camp now?What did 1.04.02 do for PS5 Pro?ConclusionWhat to read nextResearch Notes / Sources

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